Have you heard of Evolve?
It’s an asymmetrical 5-player co-op/versus game in which four friends face off
against a big monster on one of several different maps. The concept itself is
cool, basically turning the Tank battles from Left 4 Dead into a full game. On top of that, the game looks
visually impressive and trailers make it seem fun to play. But why can’t I get
more excited for this game? I’m losing my shit over Xenoblade Chronicles X, Splatoon,
GTAV for PC, and Might No 9. But, while everything about Evolve would normally flip my triggers, I’m just not entirely
bursting my pants with joy.
Well, there are a few reasons for this. The simplest being
it’s a game with a primary focus on the online co-op mechanics more than
anything else, preventing someone like me from fully enjoying the game. That
being said, this is by the same team that made Left 4 Dead, the one game I thought did online co-op right enough
to get the pass on that kind of rule. So that’s not my main gripe here because
I’m confident they’ll deliver another game worth my time for online play and
still offer solid offline options for when I’m tired of dealing with idiots.
In light of all these comments and the harsh criticism
towards said comments, the creative director of the game from Turtle Rock
Studios has spoken up saying the original language from the 2K Games
(publisher) representative were misleading and not what the developer had
really intended. The original intent of the game was to be modular and allow
better ease for expansion down the road. In short, they designed the game in
such a way where if they could come up with more ideas down the road, it would
be simple and easy to put them together and add them to the experience. And
while I’m more than willing to believe the developer really did have good
intentions with this project, you can’t overlooked the fact that 2K Games has
solely focused on the DLC marketability with this game and little else.
To expound things even FURTHER, after my initial draft of this article, another news blurb was released that discussed a new Evolve-related app called Evolve: Hunters Quest in which you can play a game on your phone very similar to those candy-crush style games to level up your Evolve human character. While this companion app would be fine on its own, it features pay-to-win levels of microtransactions, allowing players to pay to speed up the rate their characters can level up. This is all for a game that will already cost $60 at launch. That's $60 up front for a game I'm already borderline interested on and now you're asking not only for an additional $15 for pre-order monster bullshit, but an additional amount of money on the side so I can have high level characters from the get go? I get this last bit is optional, but these kinds of microtransaction payment models are gross in full retail games. I get that Turtle Rock are legit developers with good ideas for games. But their decrying of criticism against the DLC for their game falls flat when this kind of shit crops it's ugly head up.

Valve’s system works because it’s free. Nintendo’s system
works because it’s affordable and ties in to familiar characters. People are
happy to pay for Zelda (Link) to be in their Mario Kart. Shit, I’d pay for Kirby and his warpstar to be there.
But why the hell do you think I’d be willing to pay an extra $15 for a monster
I know nothing about in a property I haven’t had a chance to experience myself
to see if I even enjoy the game? And that’s just for one fucking character.
Imagine if the game that introduced Akuma to Street Fighter locked him away as a secret character that you had
to pay $15 for. Capcom would be lampooned for that kind of robbery.
But all of the market hype behind this game and pushing
consumer to spend more money on content that doesn’t exist yet is sickening.
I’m not going to pay for a movie that isn’t finished. I’m not going to pay for
a comic that doesn’t have all the pages. Why the hell do you expect me to pay
for a game’s content that is only theoretical at best?
All that being said, I’m not saying to not buy Evolve. I still think it looks like an
interesting game and I certainly hope that it does well. All I ask is that you
don’t give into the hype machine and don’t throw money away on nonexistent
goods because you can’t judge if they’re truly worth your hard earned money.
Don’t let 2K trick you into buying more than you need or want. Remember the
days when extra characters were unlockables in a game and not something you
paid an additional $15 fucking dollars to have.
As always, if you enjoyed this content, please be sure to
like, share, comment, and subscribe. See ya next time with more rants in
regards to the game or film industry.
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