Reloading: A blog series in which I'll discuss games, movies, and other entertainment outside of a standard review setting. And, no, it just so happens that the topic is what it is, didn't quite plan for that.
Generation 8 of video games has pretty much been on an
active venture to outright piss me off. First off is the focus of entertainment
hubs and SLIGHTLY better graphics on top of the lies, DRM, and DLC business
practices we’ve already had. Second is the fact it’s taken a year for just
about every console to produce anything worth mentioning, and some even longer.
And lastly is the major lack of backwards compatibility, which seems to be
encouraging developers like Square Enix… and mostly Square Enix to re-release
games. Not just re-release them, but to also pick the ones they had previously
said FAILED to make enough money on their initial release. So… re-release and
hope that the extra money spent on porting them will be recouped along with the
money already needing to be recouped?
This pisses me off but it also makes me come off as an
anti-remake person, which isn’t true because we’ve seen plenty of re-makes or
re-imaginings that have improved the original product. Dawn of the Planet of the Apes was a fantastic example along with
Peter Jackson’s King Kong (I know you
all don’t like it, but I thought aside from length, it was quite alright). The
point is not to remake something that’s only a year or two old at best because
we need more time to build an appreciation for it or for the technology that
exists to be unable to play it properly. A remake of Elder Scrolls IV: Oblivion wouldn’t go unheard of so that my PC can
finally manage to play it properly without crashing on a random sound-bug that
I can’t fix.
All that being said, I thought I’d take a more constructive
approach to my “re-release/re-make bashing” instead of just telling Square
Enix, Microsoft, and Sony to collectively fuck off in EA’s cum-bucket. So this
week I’ll propose ten games I’d like to see a re-release / re-make for that
actually deserve it.
![](https://s3.amazonaws.com/ksr/assets/000/876/919/a1d0e45fc7a68f4c962f2ebcd7a2210c_large.jpg?1377909641)
#09 – Prince of
Persia: Sands of Time Trilogy - Gameplay
wise, these games were just shy of perfect. Plot wise, these games were all
interesting. Graphics wise, none of them were bad, but they could all stand a
nice touch-up (especially Warrior Within, but that’s mostly an aesthetics
problem). While I’m leaving this low on the list simply because it isn’t
necessary (or likely given Ubisoft’s obsession with Assassin’s Creed and pretending women don’t exist). But I wouldn’t
be opposed to a re-release to make all the games play better/smoother, look
better and sharper (and cleaner), and ultimately have the issues in each individual
game fixed up a bit. Take the combat mechanics of the later games and add them
to the first. Maybe re-do the dialogue of the third game with the writers and
actors of the first. Maybe take a soapy dish-rag and just scrub Warrior Within until all the grunge,
blood, and emo is wiped away from it.
#08 – Naruto Clash of
Ninja 3 and 4 – This is a
personal bone to pick, but one I very much wish to have. The Clash of Ninja games are a mixture of great and stupid, but they’re
all ultimately fun (especially if you’re a Naruto-fan like myself). That being
said, CoN 3 and I think CoN 4 were never released outside Japan
as they were instead localized as the Wii games Clash of Ninja Revolution. While missing out on these games ISN’T
that big a deal, there are some characters we’ll never get to play as in the
US-games because of the lack of localization (namely the Sound 5 Ninjas).
Granted, I’m not saying we HAVE to have a re-release, but perhaps a DLC pack or
a new Clash of Ninja Revolution on
the WiiU that features these characters would solve all the problems. … Seriously,
how come there hasn’t been a new Clash of
Ninja game in years?
#07 – DuckHunt –
Is it stupid to ask for a game that, in modern times, would just be a Cabela’s
Hunting game? The answer is, “Probably, but fuck off, I’m asking for it anyway!”
From what I recall, there’s only ONE game in this “franchise” and it was a
pack-in with the original Super Mario
Bros. I think it’d be an interesting arcade/downloadable game re-release to
update the graphics to something like you’d see in Bastion or Dust: An Elysian
Tale where it looks very pretty, 2D or otherwise. Maybe have skin-packs and
mod-packs so that we can shoot Green Goblins or dragons that look like Randy
Savage while Zelda’s castle is in the background. There really wouldn’t need to
be lots of effort on this game and you could get away with what I mentioned
above for about $10 asking price.
#05 – Sonic 2006 –
It’s an absolutely horrible game… in so many ways. But underneath all of the
clutter and stupid decisions that went into making this title, you can see some
genuinely interesting, if not good, ideas mixed into the steaming shit pile
that was once Sonic the Hedgehog. The fact the game was rushed and made during
the early years of Console Generation VII (when we hadn’t really grasped how to
make great games for said consoles yet) led to the games ill-fated aborted
train-wreck that was so bad, it aborted itself from the
Sonic-the-Hedgehog-canon. But a remake of the game that worked to actively fix
all the small problems with the title, clean up the look of the game, and
pretty much make it the Sonic Adventure 3
game were all promised would be amazing and certainly make SEGA look a lot
better than they have been recently.
#04 – Eternal Darkness:
Sanity’s Requiem – This was one of the few gems of the Gamecube that made
it one of the best consoles ever made. A dark and surprisingly creative venture
into the depths of insanity and magic at the hands of elder Gods as you journey
across different time-periods through the lives and fighting styles of
different holders of the Tome of Eternal
Darkness as they solve the mysteries and unravel the full story. I recently
replayed it and while I still like the gameplay and story, the game looks like
total ass and it makes it hard to really SEE anything in the game, especially
when rooms become cluster fucks and the camera decides to play tricks on you
like looking at things in stupid angles (and that’s when the game isn’t playing
tricks on you).
Re-releases and re-makes should not just be done absent-mindedly like how Square, EA, and the like HAVE been doing it. We should use the tool that is re-releasing in a positive way aside from just making money on nostalgia (which really isn't even being done right in the recent Sleeping Dogs/Tomb Raider 2013 remakes). It should be to improve on what couldn't have been done with older technology. It should be to improve on the ideas or concepts that didn't quite work the first time around. It should be done on games or properties that haven't been looked at or touched in years to maybe bring them to a modern era or new audiences. Re-releasing a year or two year old game simply to make a quick buck is insulting and EA, Square, Sony, and Microsoft need to stop this bullshit and start giving us games from this generation FOR this generation or do re-releases and re-makes properly.
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