Showing posts with label Microsoft. Show all posts
Showing posts with label Microsoft. Show all posts

Jun 24, 2015

BulletPoints - Lessons of E32015

So let’s talk about E3. I know that was all last week’s stuff. But today’s episode isn’t so much about the glory of the things to come from E3, but the things we should have learned from this year’s E3. For, you see, I’ve viewed this event for some time as a burlesque show to give us sights we want, but are mostly things we cannot touch (unless you’re so privileged to go and have the time/passes to do so). Let’s talk about all the pretty things we’ve seen and what we’ve learned from what we saw (or didn’t see) this year at E3.

Jun 16, 2015

E3-Way Podcast - Microsoft 2015

To reduce the time of the main podcast from 5 hours to a manageable 2 hours (or less), Aaron has throw together a motley crew to talk about the E3 conferences separately. Today, Microsoft!

Dec 24, 2014

BulletPoints: PC Sanctuary - Exclusionary Gaming Continued

An interesting new debate has sparked that is similar to console wars and rather than wait a week to get a response up and be behind the times, I figured I’d strike now while the iron is hot and weigh in on the issue. Recently, Microsoft has come out and said they want to integrate Xbox (most likely Xbone features) into the PC for their upcoming Windows 10. No details beyond that have been explained, and we’re supposedly getting more details in January. 

Nov 26, 2014

BulletPoints - Exclusionary Gaming

Being a Nintendo fan, people are under the assumption that I think exclusive games are all good and that exclusiveness is something all games should aspire to. Then I get labeled hypocritical when something like D4: Dark Dreams Don’t Die is an exclusive and that’s the reason it’ll sell like shit. But I suppose it’s time to surprise everyone, I don’t think games exclusive to certain devices or regions or anything is inherently good. I don’t think it’s completely bad either, but now we need to get into the discussion. 

Aug 9, 2014

Reloading: Re-Releases, Re-Makes, Re-Thinking Backwards Compatibility

Reloading: A blog series in which I'll discuss games, movies, and other entertainment outside of a standard review setting. And, no, it just so happens that the topic is what it is, didn't quite plan for that.