So let’s talk about E3. I know that was all last week’s
stuff. But today’s episode isn’t so much about the glory of the things to come
from E3, but the things we should have learned from this year’s E3. For, you
see, I’ve viewed this event for some time as a burlesque show to give us sights
we want, but are mostly things we cannot touch (unless you’re so privileged to
go and have the time/passes to do so). Let’s talk about all the pretty things
we’ve seen and what we’ve learned from what we saw (or didn’t see) this year at
E3.
Showing posts with label Microsoft. Show all posts
Showing posts with label Microsoft. Show all posts
Jun 24, 2015
Jun 16, 2015
E3-Way Podcast - Microsoft 2015
To reduce the time of the main podcast from 5 hours to a manageable 2 hours (or less), Aaron has throw together a motley crew to talk about the E3 conferences separately. Today, Microsoft!
Labels:
bonus,
e3,
gears of war,
halo,
Microsoft,
podcast,
rare,
Recore,
three-way,
Video game
Dec 24, 2014
BulletPoints: PC Sanctuary - Exclusionary Gaming Continued
An interesting new debate has sparked that is similar to
console wars and rather than wait a week to get a response up and be behind the
times, I figured I’d strike now while the iron is hot and weigh in on the
issue. Recently, Microsoft has come out and said they want to integrate Xbox
(most likely Xbone features) into the PC for their upcoming Windows 10. No
details beyond that have been explained, and we’re supposedly getting more
details in January.
Nov 26, 2014
BulletPoints - Exclusionary Gaming
Being a Nintendo fan, people are under the assumption that I
think exclusive games are all good and that exclusiveness is something all
games should aspire to. Then I get labeled hypocritical when something like D4: Dark Dreams Don’t Die is an
exclusive and that’s the reason it’ll sell like shit. But I suppose it’s time
to surprise everyone, I don’t think games exclusive to certain devices or
regions or anything is inherently good. I don’t think it’s completely bad
either, but now we need to get into the discussion.
Aug 9, 2014
Reloading: Re-Releases, Re-Makes, Re-Thinking Backwards Compatibility
Labels:
analysis,
Chrono Trigger,
commentary,
Dreamcast,
Duckhunt,
EA,
Eternal Darkness,
Mega Man,
Microsoft,
Naruto,
Pokemon Yellow,
Re-releases,
Reloading,
Remakes,
Sands of Time,
Sonic the Hedgehog,
Sony,
Square Enix
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