(Planned on this releasing sooner. Got delayed because raisins. Enjoy!)
This has no relation to any recent topics covered on either Majestic 12 or BulletPoints, but I want to take a minute to discuss it now because
what I’m going to bring up is a prediction of how your entertainment will
change in the coming year or two and certainly for the better. Up until recent
years your games, movies, comics, and films have been LARGELY focused on
targeting a young-male demographic with big-bulky tough guys and scantily-clad,
over-sexualized women. And while these traits aren’t 100% bad all the time,
these trends have gone on for FAR too long and things are about to change…
here’s why, how, and what we can expect.
Fact #1 – Women now apparently make up the largest
demographic of the videogames industry. Despite the bullshit that was gamer’s
gate (thoughts on that subject can be found HERE) and despite the general
attitude towards female developers and what publishers think of female
protagonists in games, women now apparently are the largest part of the games
market. This can mean a lot of different things, but fact is that it’s no
longer the young adolescent boys who have the most pull in what games will be
made and how they’re marketed. And as a formerly young adolescent boy now a
young adult male, I am grateful for that because some of the ads marketed
towards that demographic are fucking atrocious. Look at ANY EA marketing campaign
(Dead Space in particular) to see what I’m referring to.
Fact #2 – Some of the top grossing movies in recent years
have been female-led and also have received critical acclaim (or at least
mostly positive or interesting responses). It shouldn’t a surprise that
Disney’s Frozen is, by and large, the
absolute BEST example of this shift in what’s popular right now. As sick as I
am of hearing Let It Go everywhere I
go, you can’t argue the fact that the movie is insanely popular as it even
broke into the TOP FIVE grossing movies of ALL TIME right behind Avatar, Titanic, and Avengers.
But let’s not forget the other big success that is the fucking Hunger Games, which is skyrocketing
Jennifer Lawrence’s career along with her role as the Mystique centric X-Men Days of Future Past. And more
recent hits like Gone Girl, Malificent, and Gravity show that the once male-dominated industry is slowly
becoming more diverse and women are getting bigger better roles is moves
earning bigger chunks of box-office cash.
Fact #3 – Marvel is riding this trend as while it’s still on
the upswing. They’ve begun diversifying their Avengers cast within the comics
by making Captain America black, adding new female characters, and even going
so far as to make the Prince of Thunder, THOR, into a woman. There’s no
confirmation as to whether or not these changes will bleed into the movies, but
if the response and criticism is positive, then we can certainly expect to see
the Lady of Thunder as well as Sam Wilson’s Captain America in the films at
some point. And with the films, comics, and TV shows they currently have,
Marvel is really driving the entertainment industry in ways we never would have
expected back in 2008 when the first Iron
Man movie was released. If they turn this trend into a money-making machine
like they did with the main Avengers
film concept, you can bet your ass their competition will jump on the trend as
well and see what they can imitate.
Fact #4 – A lot of your best TV shows right now have very
strong female leads and these are also some of the highest rated shows or most
critically acclaimed shows. While Legend
of Korra doesn’t have the audience Nickelodeon wants, it still has a fairly
sizeable audience for an animated series on a dying cable network. Agents of SHIELD (Marvel, again I know)
started making waves and it has three strong female characters each bringing
something unique and interesting to the table. Modern Family has a couple of different female characters who
certainly have their run of things. Once Upon
a Time doesn’t need me to explain that the bulk of the cast is female and
they are the main focus of the entire show (heroes and villains). I could keep
on listing various shows with strong female characters like Good Wife, American Horror Story, and even Gotham
(the villain Fish Mooney).
Fact #5 – Even Nintendo, a Japanese company, is pushing the
pro-female agenda (probably a poor choice of words). Just look at their Smash Bros line up and how many more
women there are in this game than there have been in ANY of their previous
games. They are the ones FUNDING BAYONETTA
2. Say what you will about Nintendo or Japanese culture, these guys
actually have done something right and it has turned out BEAUTIFUL.
Okay, so enough listing off the big facts. What’s all this
equate to? In recent years (prior to 2013) most companies would tell you
female-led ANYTHING in entertainment was too risky to make or develop. They
said the audience wasn’t there or they weren’t interested. They’d supposedly
market test their games, movies, or whatever else and determine that female-led
entertainment wasn’t worth making and that it wouldn’t be successful. Thus, no
money to be had.
This is why films like Wonder
Woman have failed for SO LONG to get off the ground. Big CEOs at companies
like EA, Warner Bros, Fox, and everywhere else were under the impression that
the only audience for action-films, games, and comics were men. They assumed
men didn’t want to see strong and empowered women and, if they did, they
certainly didn’t want to see said women being stronger than men and saving said
men. If this was never explicitly said, it was HEAVILY implied, as they failed
to figure out how to translate ideas like Wonder Woman saving her boyfriend,
Steve Trevor because women saving men from danger just didn’t translate. This
was evident in the original Wonder Woman
TV show.
What happened? What changed? When Legend of Korra was market tested, Nickelodeon was worried their
target demographic (young boys) wouldn’t like a female-led action series. When
the results came back, it turns out said young boys didn’t care if she was a
girl because she was still awesome. A popular web-series that is RWBY (an
all-female led cast) became a big hit for RoosterTeeth. Games like Bioshock Infinite and Last of Us were made with strong female
leads (not playable protagonists, but still prominent figures). Not only that,
but Naughty Dog fought TOOTH AND NAIL to make sure their female character was
prominent on the cover, regardless of what the publisher thought would sell
better. And Naughty Dog not only one, but were completely right on that
decision.
The tipping point was when Frozen became an international success. It’s not just that it was a
good movie. It wasn’t just because it made a lot of money (though that helped).
It’s because it sent a very positive message to young women everywhere. The
female leads solved their problems without needing to pair-up with a
male-character. They saved themselves by helping each other. And the surprising
thing is that DISNEY of all companies, where the ones that made this movie. A
movie that has young-female characters marry total strangers in almost every
one of their movies changes the game completely and makes it an absolutely
gigantic financial success. And now that the concept has been proven
financially viable, they are repeating the process with things like Malificent and other companies are also
planning on jumping on this new trend.
I predict within the next year, you’ll see a much larger
portion of your films with female-leads. Within the next two years, I predict
more playable females in video games or, at the very least, more options to
play as a female-version of the protagonist. And while you might think these
kinds of things aren’t that big a deal, you’re wrong. Consider who consumes
these forms of entertainment the most… children. By having more positive female
characters in more forms of entertainment and media, you help teach young men
to respect women and help teach young women to be more independent while still being
able to respect and be with men. You help encourage agency in young women and
show they don’t always need to be saved or chosen by a man, but they can rise
to the occasion and make their own decisions. Yes, these are things perfectly
capable of being taught, but having good examples in their stories and
entertainment will go a long way rather than having large-breasted female
characters with no intelligence being the only influence they have on TV, films
and games.
And, hell, this is already coming to fruition. Recent announcements of Wonder Woman and Captain Marvel (Carol Danvers) from both DC and Marvel have shown we'll be seeing this trend continue into the coming years! WB is even looking for a female director for Wonder Woman (which I've mixed feelings on, but mostly because I think it's a cynical attempt by WB to appeal to the female audience). But these are two of the most powerful women in comics, soon to take center stage on the silver screen before 2020. Say what you will, that's pretty damn awesome.
I’m looking forward to seeing how this way of thinking can
improve culture and entertainment and you should be excited too. There’s a lot
of good that can come from this and we’re really on the forefront of some big
changes in entertainment. See ya next time.
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